Glossary
4th
Dimension Coaster - a coaster
with cars that spin on a horizontal axis.
Angle of Descent - the steepest
angle experienced during on
the ride in the direction of travel. This figure is not for track
banking or the lift hill angle.
Batwing - formed by the exit of an
Dive Loop going directly into a
Immelmann.
The two elements are positioned as if one is a mirror image of the
other. The train exits the element parallel to its entry and in the
opposite direction.
Bobsled Coaster - designed like a
bobsled run -- without a fixed track.
The train travels freely through a trough.
Capacity - the highest number of
riders per hour a roller coaster is
capable of assuming the ride is using all of its trains.
Cobra Roll - formed by the exit of
an Immelmann going directly into a
Dive Loop.
The two elements are positioned as if one is a mirror image of the
other. The train exits the element parallel to its entry and in the
opposite direction.
Cyclone - roller coaster whose
track layout is designed after the
legendary Coney Island Cyclone.
Drop - the greatest continuous
drop experienced on the roller coaster.
Enclosed Coaster - a roller
coaster built inside a structure intended
solely for the
ride. This structure often imparts a theme or houses special effects.
Family Coaster - a small roller
coaster designed for young riders, but
adults may comfortably ride also.
Flying Coaster - a roller coaster
ridden while parallel with the track.
Height - the structure's greatest
height measured from the ground to
the track
level. Railings, flagpoles and such are not counted as part of the
roller coaster's height.
Immelmann - named after German
pilot Max Immelmann who flew in WWI. The
maneuver
starts like the first half of a traditional vertical loop. When the
train is near the loop's apex it will be inverted and heading back in
the direction it entered. Rather than completing the loop in the
traditional way, the train rolls on its axis becoming right-side-up
while simultaneously turning away from the loop. The result is the
train exiting the maneuver in the opposite direction it came. This is a
very similar element to the Sidewinder. In the case of the Sidewinder
the after apex turn is sharper and the maneuver is exited higher and
nearly 90° to the right or left of direction it was entered. When a
Immelmann is traveled in reverse it is called a Dive Loop.
Inclined Loop - a traditional
vertical loop tilted a bit from being
vertical.
Inversion - when a part of a track
goes up-side-down.
Inversions - the physical number
of inversions on a roller coaster.
This will be
half the number traveled on a shuttle roller coaster with inversions.
To counted as an inversion the element must turn rides a full 180°
upside-down.
Inverted - a roller coaster which
uses trains traveling beneath, rather
than on
top of, the track. Unlike a suspended roller coaster, an inverted
roller coaster's trains are rigidly attached to the track.
Kiddie Coaster - a small roller
coaster designed solely for children.
Length - the roller coaster's
physical course length as measured if a
line
existed between the rails. Transfer tracks are not included in this
figure.
LIM Launched Coaster - LIM (Linear
Induction Motor) is a form of
electro-magnetic
propulsion. They replace a traditional lift hill and do not contain any
moving parts. Typically LIM systems launch the roller coaster from the
station extremely quickly.
Mine Train Coaster - a
coaster designed to give the experience of
riding a runaway mine
train. They usually follow the terrain closely and make small - but
quick - drops and turns.
Operating - the roller coaster is
open to the public. Maintenance or
off-season
periods do not change a roller coaster's status from 'Operating'.
Pipeline Coaster - a coaster where
riders are positioned between the
rails instead of above or below.
Roll Over - formed by the exit of
an Immelmann going directly into a
Dive Loop.
The two elements are positioned as if one is rotated 180 degrees from
the other. The train exits the element parallel to its entry and in the
same direction.
Saxophone - The saxophone
inversion consists of basically two hairpin
turns
traveled vertically. During the first hairpin the car essentially falls
over an edge and continues to curve downward - past vertical until it
is upside-down and horizontal with the track above. After traveling
horizontally in this inverted position for a bit, the train enters what
resembles the second half of a traditional vertical loop, thus
returning the car to an upright position. The second half of the
inversion tends to have a larger diameter than the first. Tracing this
inversion from the point where the train changes from right-side-up to
the point where it returns to right-side-up creates a shape that looks
like a saxophone turned 90 degrees.
SBNO - an acronym for Standing But Not Operating.
Sidewinder - a sidewinder
starts like the first half of a
traditional vertical loop. When the train is near the loop's apex it
will be inverted and heading back in the direction it entered. Rather
than completing the loop in the traditional way, the train rolls on its
axis becoming right-side-up while simultaneously turning away from the
loop. The result is the train exiting the maneuver almost nearly
90° to
the right or left of direction it was entered. This is a very similar
element to the Immelman. In the case of the Immelmann the after apex
turn is not as sharp and the maneuver is exited lower and nearly in the
direction it was entered.
Sit Down Coaster - a traditional
roller coaster ridden while sitting down.
Suspended Coaster - a roller
coaster using trains which travel beneath the track and
pivot on a swinging arm from side to side, exaggerating the track's
banks and turns.
Twin Coasters - a roller
coaster with two tracks. The tracks often follow a similar course,
allowing the trains to race with each other.
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